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THIS VIDEO IS OUTDATED (although it may still work): NEW VIDEO https://www.youtube.com/watch?v=wSrObxJaJD8
Hey Guys, this is episode number 5 in my “How to” FSX series. Please note that this is HOW I do things, others may disagree, but again it’s just my way! 🙂
Links from the video below:
Venetubo FSX Tweaking Tool: http://www.venetubo.com/fsx.html
Kosta’s Guide to Tweaking FSX: http://kostasfsworld.wordpress.com/fsx-software-and-hardware-guide/
Steve’s FSX Blog: http://stevesfsxanalysis.wordpress.com
NVIDIA Settings for Inspector (Courtesy of Ryan over on the PMDG/AVSIM Forum): http://forum.avsim.net/topic/324786-nvidia-configuration-guide-inspector-2xxxx-drivers-version-20-explanations-of-all-settings/
Additional Manual Config Edits:
[Display]
MultiSamplesPerPixel=4
MultiSampleQuality=8
TextureMaxLoad=30
WideViewAspect=True
UPPER_FRAMERATE_LIMIT=0
TEXTURE_BANDWIDTH_MULT=80
[Terrain]
LOD_RADIUS=6.500000
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=800
TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1500
[Main]
DisablePreload=1 – decreases FSX load time
SimObjectPaths.6=SimObjectsIVAO_MTL
[SCENERY]
SmallPartRejectRadius=3
[BufferPools]
UsePools=0
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